Launcher - Sandustry Wiki
Learn how Launchers move solid materials upward in Sandustry, connect Conveyor routes, send pixels sideways, and handle a blocked output.
Overview
The Launcher is a logistics Building that carries solid pixels straight upward. A Launcher at the top of a vertical route can face sideways to send material into another path, complementing the horizontal movement provided by a Conveyor Belt.
This page reflects current Early Access behavior documented by the official Wiki and checked gameplay evidence. Build costs and unlock details should be confirmed in the Objectives and Research interface for the version being played.
Quick Facts
| Field | Value |
|---|---|
| Type | Building |
| Category | Logistics |
| Moves | Solid pixels |
| Related Systems | Filter, Conveyor Belt, Shaker logistics |
How to Obtain
The checked sources establish the Launcher as a player-placed logistics Building but do not provide a stable cost or unlock order for this page. Follow the current in-game Objectives and Research interface before adding it to a factory route.
How It Works
| Stage | Verified Behavior |
|---|---|
| Input | Solid pixels enter the Launcher. |
| Vertical movement | The Launcher carries those pixels directly upward. |
| Straight top | Pixels continue upward briefly and can fall back if no destination is available. |
| Angled top | Pixels leave toward the side the top Launcher faces. |
| Waiting behavior | Material can bounce at the top until an output path becomes available. |
A basic logistics chain can use these roles:
Filter
-> Conveyor Belt
-> Launcher
-> elevated or side destination
The components define how material moves; the exact route depends on the available factory space.
Used For
- Moving solid materials upward between factory levels.
- Sending material sideways from the top of a vertical route.
- Connecting Conveyor Belt routes that sit at different heights.
- Moving sorted material onward after it leaves a Filter.
- Carrying solid material toward or away from a Shaker production line.
The Launcher moves material. It does not process resources or replace the destination Building.
Related Buildings
- Conveyor Belt: provides horizontal solid-material movement before or after a Launcher route.
- Filter: separates selected material before it enters another logistics path.
- Shaker: processes Wet Sand; current gameplay shows Launchers used to move solid material around Shaker lines.
Related Resources
- Solid materials: Launchers transport solid pixels rather than requiring one specific resource.
Tips and Notes
- If material keeps bouncing at the top, check whether the next route has space to accept it.
- Use an angled top Launcher when the route needs a side output rather than a straight upward exit.
- A short delay before a new pixel is collected can be normal because Launchers check for input on a timer.
- Check both the incoming Conveyor route and the destination before adding more Launchers.
FAQ
What does the Launcher do in Sandustry?
It moves solid pixels upward as part of a logistics system. A top Launcher can also send those pixels toward the side it faces.
How does a Launcher work with a Conveyor Belt?
A Conveyor Belt moves solid pixels horizontally into or away from the Launcher. The Launcher handles the upward part of the route and can provide a side output from its top.
Can a Launcher move solid materials sideways?
Yes. When the top Launcher is angled, it sends pixels toward the side it faces.
Why are materials bouncing at the top of my Launcher?
Material can fall back and bounce when it reaches the top without an available destination. Check that the output side or the next route has room.
Related Guides
Update History
Updated: 2026-08-17 22:31, Asia/Shanghai